Activating abilities when Granted to ASC (Passive Abilities)
Here is a good way to activate abilities that have been given to the ASC, useful for passive abilities (Abilities that automatically run without triggers/user activation). First we will need to add a custom bool to your custom Gameplay Ability class. And we need to override one function from the GameplayAbility and our custom function … Activating abilities when Granted to ASC (Passive Abilities)